STWChannelDivision

annotation class STWChannelDivision

Properties

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val ALWAYS_DIVISION_LEFT: Int
The channel division is Always divided left: means that the configured main channel will be heard always and only on the left side of the connected headset
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val ALWAYS_DIVISION_RIGHT: Int
The channel division is Always divided right: means that the configured main channel will be heard always and only on the right side of the connected headset
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val OFF: Int
The channel division feature is off
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val PARTIALLY_DIVISION_LEFT: Int
The channel division is partially divided left: means the configured main channel will be heard on the left side if there is another active channel, if not, it will be heard on both sides
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val PARTIALLY_DIVISION_RIGHT: Int
The channel division is partially divided right: means the configured main channel will be heard on the right side if there is another active channel, if not, it will be heard on both sides

Inherited functions

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abstract fun annotationType(): Class<out Annotation>
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abstract fun equals(p: Any): Boolean
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abstract fun hashCode(): Int
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abstract fun toString(): String