ConnectionState

annotation class ConnectionState

Properties

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val STATE_CONNECTED: String
means the client is connected to the backend
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val STATE_CONNECTING: String
means the client is trying to reach the server
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val STATE_IDLE: String
there is no session between client and backend

Inherited functions

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abstract fun annotationType(): Class<out Annotation>
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abstract fun equals(p: Any): Boolean
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abstract fun hashCode(): Int
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abstract fun toString(): String